package com.arrogames.rgblabyrinth.game.graphics {
	import com.arrogames.lib.ash.animation.IAnimatable;
	import com.arrogames.rgblabyrinth.AssetManager;
	
	import starling.display.BlendMode;
	import starling.display.Image;
	import starling.display.Sprite;
	
	public class Player2 extends Sprite implements IAnimatable {
		
		public function Player2() {
			this.pivotX = 50;
			this.pivotY = 129;
			
			addChild(new Image(AssetManager.instance.getTexture("ledman")));
			var glow:Image = new Image(AssetManager.instance.getTexture("ledman_glow"));
			addChild(glow);
			glow.blendMode = BlendMode.MULTIPLY;
			
		}
		
		public function update(time:Number):void {
		}
		
		
	}
}